Illustrator & Character Designer

about me
With 9 months of commercial experience as Character Designer and Unity Game Developer in addition to over 5 years of freelance as a 2D illustrator, I bring fresh ideas and precise execution of
given tasks.
With a background in illustration and a keen eye for detail, I specialize in bringing characters to life across various mediums, including AR comics, video games, and graphic novels. I thrive in collaborative environments and am committed to creating compelling and memorable projects that resonate with audiences.
PORTFOLIO
Characater Design
Rainbow Dragon, Cain, 2022

Cain, turn-around

Cain, poses

Cain, emotions

UI design featuring Cain
Mission Amigdala, 2022
Character Design, Calmsie Ltd.
"A man of many faces"
2023
illustrations

Spiderverse posters, 2023

Arcane, 2024

Spider-Man, 2024

Original Character, 2025

Original Character, 2024

Guild Wars 2, 2023

Dishonored, 2024

Our Flag Means Death, 2023

New Year card, 2021-2

Study, 2025

Frog Arcane, 2025

Arcane, 2025

Arcane, 2024

Spiderverse, Hobie Brown, 2023

Glass Onion, 2023

Pensil-styled illustrations, 2024

Frog Study, 2026

Twitch banners, 2018

Soul Eater, Medusa, 2019

Danny Phanton, 2019

inside job, 2020
comics
comics
Short Illustrated novel, 2022
comics
AR diploma comic, PJATK, 2023
comics
Fan comic, 2022
comics
One-pagers, 2019 - present
comics
Drafts
other

UIX, 2023

Sculpt of Original Character, 2025

Sculpt of Original Character, 2025

Tardis mash, 2022

Tardis render, 2022

Tardis render, 2022

Beetle concept, 2022

Beetle render, 2022

Photo to 3D challange, 2022

2D game sprites, 2022

Unity 2D platformer made with sprites mentioned earlier, 2022

Short scene storyboards, 2022

Short scene storyboards, 2022

Short story based on action dice ( tiger + werewolf + winner cup ) 2022
original works